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Fire Emblem Warriors – Your New Anger Management

The Fire Emblem series has always been amongst my top-ranked favorites and this was no different for Fire Emblem Warriors, their newest title for the Nintendo 3DS. My only mistake here was that in my excitement, I tried to play after work one night and I was too tired for it to work out very well for me. This is due to the fact that Fire Emblem Warriors is not exactly like its predecessors. They were all tactics games for the most part while Warriors is a hack and slash due to its being a collaboration between the Fire Emblem series and the Dynasty Warriors franchise.  The game was developed by the same team that was in charge of Hyrule Warriors, which was a collaboration between the Zelda franchise and Dynasty Warriors and this accounts for some of the similarities between the two.


You start out choosing one of the royal twins belonging to the kingdom of Aytolias, either Lianna or Rowan. A monster attack causes for the twins to be separated from their mother, who gives them the Fire Emblem upon parting and thus begins the adventure. You are charged with meeting various heroes in order to power up the Fire Emblem so that you can stop an evil dragon from being resurrected who would enable the destruction of the world.


Attempting to play Fire Emblem Warriors went much better for me when I tried at a time when I was not dead exhausted as it does require coordination and much of the tactical prowess that the Fire Emblem series is so very famous for. Throughout the stages, you will hack yourself through literally thousands upon thousands of monsters by switching between heroes known from previous generations of Fire Emblem games. The game is good for keeping your brain in action. Unlike previous games in the Fire Emblem series, allot of the tactics employed by Warriors require you to be quick on your feet…errr, that is if your brain had feet. You don’t have all the time to think and plan out your engagements as you progress as the conditions for victory in a battle will escalate or change in a split second. This only adds to the fun though as there is never a time to wind down during a battle. You never have the chance to get bored or distracted.


Doing particularly well in the battle also gives you the chance to unlock other things or to increase your rewards and such in order to help level your characters and equipment since the game allows you more than one way to do so and I found that to be a nice change of pace from the norm.

The above reasons honestly make Fire Emblem Warriors a good way to take out frustration. There’s none of the cold calculation, just brutal ferocity and more monsters to kill than you could count…Good thing the game does a kill count for you. While the violent nature may not be suited for everyone, the fierce of heart will likely enjoy all the hacking and slashing.

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