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Tetris Effect – Heads to PS4 and PS VR – E3 2018


It is a game that has been around since the very beginning of video games. it is a game that went through an incredibly tumultuous journey, surviving the iron fist of the communist Soviet Union to make its way out onto the world. It is a game that is widely regarded as the highest-selling and most successful game of all time, playable on nearly every digital gaming platform ever made.

Scientists have conducted research into this game, discovering all sorts of interesting way in which the game affects and builds are brains. This game is Tetris, developed by Alexey Pajitnov. Originally released in 1984, Tetris changed video games forever, creating an addictive sensation that swept through pop culture with such a force, that it continues to this day.

Now, announced at E3 2018, PlayStation is launching a brand-new Tetris game made in special collaboration with the developer of Rez: infinite, Tetsuya Mizuguchi. This new title is called Tetris Effect, and it’s coming to the PlayStation 4 in the Fall of 2018.


Tetris is a game that fundamentally changed puzzle game forever. With each new iteration of the original game, new perspectives and designs were introduced, from new music and presentations to placing the game in a third dimension with different game modes. Tetris Effect will do things incredibly differently while maintaining the classic feel of the original game.

Leading the development of Tetris Effect is Tetsuya Mizuguchi, who directed a team of enthusiasts designers and programmers to develop engaging, dream-like games, such as Rez Infinite, Children of Eden, and Lumines. The aforementioned games were known for their tremendously vivid visual style of flowing colors, dimensions, styles, and perspectives. Rez, in particular, puts players inside the world of a computer, and through a variety of hypnagogic levels, synchronized to thumping music beats.

Tetris Effect will put players into a vast, elegant, and enthralling zones. The game will still be the same, familiar puzzler that players have known for decades, but an entirely new approach is being implemented with its presentation, visuals, and gameplay. Tetris Effect was actually based on a variety of academic studies, where players who played the original Tetris for long periods of time reported seeing shapes and hearing the soundtrack in a fascinating and liberating way. Tetris Effect is based on the data collected in those studies, providing an engaging experience unlike anything else. Tetris Effect will also support PS VR when it arrives.

Looks for Tetris Effect on the PlayStation 4 and PS VR this coming Fall.

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